Project Description
Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?
In Other Waters tells the story of Ellery Vas, a xenobiologist who discovers extraterrestrial life while searching for her missing partner.
When Ellery is called to planet Gliese 677Cc by Minae Nomura, only to arrive at an abandoned base, she finds herself adrift in an ocean of secrets, with little more than a malfunctioning diving suit and a strange AI to guide her. You are this AI.
Guide Ellery—and keep her safe—as you dive deeper and explore an underwater alien landscape. The planet’s unique life, and its dark history, are yours to uncover and the bond between you and Ellery will be tested by the secrets you learn. Through this shifting narrative, In Other Waters asks questions about the nature of “natural” and “artificial” life, and investigates what it means to be a human in an epoch of extreme environmental destruction. For life to continue, it must change.

Price:
14.99 USD
Release Date
April 3rd, 2020
Platforms
PC, Switch
Community
Website
Developer
Jump Over the Age
CINEMATIC REVEAL
FEATURES
Explore an alien ocean
Freely dive into an expansive section of seafloor, from shimmering reefs to inky depths. Unlock upgrades and make discoveries that allow you to open up new paths, uncovering strange creatures and environments as you do.
See the world through an AI lens
Navigate an elegant, intuitive UI via touch or mouse controls. Interpret signals, set headings, and map the ocean through experimentation and intuition.
Become a xenobiologist
Discover and catalogue species through observation, scanning, taking samples, and interacting with alien life. Read Ellery’s notes, look at her sketches, and help her classify an entirely new ecosystem.
Plan your dives
Choose whether to study creatures, investigate secrets or dive new areas, then come back to your base to study samples in the lab, chat to Ellery or read her journals to understand more about this world.
Build a lasting relationship
Through limited communication learn more about the person whose suit you inhabit, and help guide her towards a terrible truth. What you experience together will bring you closer.
In Other Waters gets weirder and more interesting the closer you look.
It looks simple (and ever so stylish) yet underneath there’s oodles of narrative depth.

Its Metroid-likeness doesn’t come from finding coloured keys or whatnot, but from studying the world and its ecosystems
It’s smart, and capable, and, yes, that instrument-twiddling captures a bit of the spirit of playing with toy instrument panels and fake science tools as a child.
DEVELOPER
ABOUT GARETH DAMIAN MARTIN
You might know me as a games journalist, Eurogamer columnist and editor of the games and architecture zine Heterotopias. I was recently nominated for the prestigious New York Game Critics Circle Games Journalism Award and my writing has been described by Arkane Studio’s Harvey Smith as ‘both beautiful and illuminating.’
But I’m also a game designer, having worked with the British interactive theatre company Coney in designing and programming narrative games for clients like the Imperial War Museum, and last year with the collective Tower Team Games, I led the design of The Tower at Tortenna, one of the winning entries in the massive Dreamhack Jam.
Outside of this, I am a graphic and video designer with a decade of experience working for a huge range of clients from The Lego Company, and NASA to the London Philharmonic Orchestra and New York’s Metropolitan Museum.

CREDITS
Jump Over the Age
Fellow Traveller Games
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