Project Description
The Citizen Kane of Super Crate Box clones – dance with death through randomised rooms to clear your space freighter of irradiated aliens in a brutal arcade platformer shooter stuffed to the brim with unlockable weapons, explosives, special abilities and defense moves.
Three fleets of spaceships flee a doomed Earth carrying the last humans in cryostasis. Pursued by aliens, it’s up the lowly security droids to save humanity. Taking up arms solo or with a friend*, you must dance with death in a brutal and addictive arcade platformer shooter inspired by Super Crate Box and stuffed to the brim with unlockables.
Fight through rapid fire single screen levels each with a random combination of platform layout, objective, vending machines and enemies. Dodge and weave amongst the aliens to stay alive but don’t leave them standing too long or the ship’s radiation will mutate them into bigger, nastier versions.
Only by unlocking and mastering the wild variety of weapons, explosives, special abilities, defense moves and perks can you hope to survive across all three galaxies, rid your ship of the mutant menace and get back to that nice boring life you had before this nightmare.
*Vita version is single player only.

Price:
US$9.99
Release Date
Out now
Platforms
PC, Xbox One, PS4, Vita
Community
Website
Developer
Cybernate
Age Ratings
US / Canada
Europe
TRAILER
SCREENSHOTS
PRESS: For a complete set of assets, please visit the Presskit() page for Super Mutant Alien Assault.
FEATURES
Intense and brutal action
Rapid fire levels give you no rest as hordes of enemies arrive, hell-bent on your destruction. Clear the objective quickly and be sure to kill each enemy before it has the chance to mutate into a bigger, nastier version of itself. Take a tiny breather and then it’s on to the next room.
Dance with death
In the tight confines of the space freighter, standing still is not an option. Your ability to dodge around enemies is as important as your aim. Survival requires quick thinking and rapid reflexes and a true master of the dance is a beautiful thing to behold.
Different every time
Each single-screen level is randomised, drawing on a pool of platform layouts, objective types and enemies as well as which vending machines will be present. You’ll never know which weapons or grenades will spawn in the vending machines whilst crate drops containing special abilities, sidearms, perks and defense moves are also randomised, adding further to the mind-boggling possible combinations.
Overflowing with unlockables
A wealth of weapons, sidearms, special abilities, perks, explosives, defense moves and character skins awaits you. Each new unlockable joins the melting pot of random ingredients, increasing your options but also the need to master each individual element and the way they combine with each other.
Play solo or with a friend
Take on the mutant hordes by yourself or team up in local co-op (NB: the Vita version is single player only). Two player adds further complications to master as you must be careful to avoid friendly fire from explosives and will have to share/fight over item and health pack drops.
Keyboard and controller support
Fully customisable controls using gamepads, keyboard or a combination of the two.
DEVELOPER

Chris Suffern is a one man indie game developer, based in Sydney, Australia. Handling everything outside of music and art, Chris started developing Flash games and his first game was the very successful and highly rated Mutant Alien Assault, a take on the intense combination of platforming and shooting in Vlambeer’s Super Crate Box with objective-based levels replacing the crate-based high-score-chasing goal.
After several years increasing his skills, Chris returned to the concept to create Super Mutant Alien Assault, a dramatically expanded and improved sequel for PC and consoles.
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