The Church in the Darkness 2019-10-04T06:20:38+10:00

Project Description

No one is forced to join a cult.

It welcomes you. It understands you. It envelops you until the words become more than truth – they make you whole.

In the late 1970s, the charismatic Isaac and Rebecca Walker lead the Collective Justice Mission. Labeled radicals and feeling persecuted by the US government, they relocate their followers to the one place they believe they can create a socialist utopia: the jungles of South America. There they build Freedom Town. But relatives left behind in the US become worried: what exactly is going on at this compound in the jungle?


You play as Vic, an ex-law enforcement officer who has snuck into Freedom Town to check on their nephew, Alex. Whether you choose stealth or violence, you must infiltrate the commune, find out what’s going on within, and locate your nephew, before it’s too late.

The dynamic story of The Church in the Darkness changes every time you play. It’s up to you to explore Freedom Town, figure out the shifting personalities and motivations of the cult leaders, and decide what to do.


How dangerous are the Walkers? How far will you go to uncover the truth and save Alex? Could it all have turned out differently?



Release Date

August 2, 2019


PC/Mac, PS4, Xbox One, Nintendo Switch


Steam Community


Paranoid Productions

Age Ratings


PRESS: For a complete set of assets, please visit the press kit.


Explore the motives of a religious cult

Interview characters from Freedom Town and search for clues. Documents and letters scattered around camp will hint at the true nature of the commune.

What ending will you get? Will you get Alex out, whether he wants to go with you or not? Will you confront the cult leaders? Will you join the cult?

Multiple ways to play

Avoid detection completely, taking out guards and civilians non-lethally, or kill anyone who gets in your way.

Be at the centre of a shifting narrative

Unlock every ending for each scenario by trying different play styles or making different choices.

Fully voiced game

Starring Ellen McLain (best known as GLaDOS in Portal) and John Patrick Lowrie (the Sniper from Team Fortress 2) as the cult leaders, Rebecca and Isaac Walker.


The Church in the Darkness is directed by Richard Rouse III of Paranoid Productions, who previously led development on The Suffering franchise, in addition to his work on titles like State of Decay, Quantum Break, Sunset Overdirve, and Rainbow 6. This project reunites him with a number of developers from The Suffering as well as other AAA veterans and some game development newcomers.


The game stars Ellen McLain (best known as GLaDOS in Portal) and John Patrick Lowrie (the Sniper from Team Fortress 2) as the intense leaders of the Collective Justice Mission. Richard had worked with John on The Suffering games and knew he wanted him for the role of Isaac Walker. When they met to talk about the game, the two realized Ellen would be perfect to play against John as Rebecca Walker. The veteran actors have been involved beyond just their performances, consulting on the story and collaborating to flesh out their characters.


Richard has been working in dynamic storytelling in games from his very first project (the open-ended Mac RPG Odyssey – The Legend of Nemesis), up through the branching narratives of The Suffering, and the zombie-survival narrative/simulation hybrid found in the State of Decay games. With The Church in the Darkness the goal is to make a game that players need to replay if they want to see all the sides of the uniquely dark subject matter.


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