The Stillness of the Wind 2019-10-04T06:42:13+10:00

Project Description


A quiet game of life and loss.

One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats.

Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with their milk, collect eggs and cook meals, grow vegetables and barter with the travelling merchant who brings increasingly disturbing letters from your family in the city.

A follow up to the critically acclaimed Where the Goats Are, The Stillness of the Wind is a quiet rumination on life and loss.



Release Date

Feb 7th 2019


PC, iOS, Nintendo Switch


Steam Community

Age Ratings


PRESS: For a complete set of assets, please visit the press kit.


Tend to your homestead

Breed and look after your goats, make cheese from their milk, grow vegetables, water your plants, collect eggs, scare off the birds. It’s a hard but simple life of peaceful subsistence.

Choose how you spend your days

It’s up to you how you spend Talma’s time each day and what your routine will be. Focus on your chores, wander in the desert, reminisce about the past or draw patterns in the dirt.

Barter for supplies with the merchant

Trade cheese and other items in return for hay for your goats, seeds to plant, fables, exotic items and shotgun shells, whilst exchanging conversation with the travelling merchant, your only human interaction.

Get news from your family in the city

The travelling merchant brings letters from your family and friends and with them a view into a city that feels both very far away and as if it threatens to wash away the world you know.

…it appears to be quite a slow-paced, story-focused game, which is a welcome change of pace from the more hectic action and strategy games on the market.

Tom Quirk, Checkpoint Gaming

…the brilliance of Cardenas’ games is what you don’t see at first glance.

Austin Wood, PCGamer

[The Stillness of the Wind] looks quiet, charming and stuffed to bursting with potential for emotional devastation.

Alice O'Connor, Rock Paper Shotgun


Coyan Cardenas aka Memory of God is the solo developer and director of Lambic Studios. The creator of the critically acclaimed free game Where The Goats Are, Memory of God formed the studio in January 2018 after securing funding to work on The Stillness of the Wind.


Wishing to be known for small, intense and deliberate experiences which always push the boundary of what a game can be, Memory of God lists Gabriel Garcia Marquez’s book 100 Years of Solitude, the film work of Bella Tar and Andrei Tarkovsky, and games such as Brothers: A Tale of Two Sons, Kentucky Route Zero and Sword and Sworcery among his influences.


Having previously worked as a painter and in the field of architecture, Memory of God’s decision to become a full-time game developer was not one taken lightly. The Stillness of the Wind, set to come out this year, will be Memory of God’s first commercial release.


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